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Center gradient ripple + Octane Render

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Noa Xavier
Center gradient ripple + Octane Render
on Mar 31, 2020 at 9:54:09 pm
Last Edited By Noa Xavier on Mar 31, 2020 at 9:57:01 pm

Hello everyone,
Today I'm trying to achieve what seems like a simple effect but I haven't had much luck with it.

Here are my early ideas/concepts:

Idea (Set selection + Fields)

1. Start with a plane
2. Set a polygon selection
3. Enable 'fields'
4. Add 'spherical field'

result (1):
(Forum's image upload is not working for me right now so hosting images here instead)

Result 1: Not at all what I wanted, I was hoping that I would be able to control the expansion of the material unto the plane, instead it create an interesting pixel like effect, will save this for a more graphics project.

Idea 2:

I'm struggling with getting the effect to work on a plane, so let's simplify and try cloners.

1. Create clone > Object mode
2. Insert sphere to plane polygon center
3. Add spherical field and enable color remap


This works for controlling the color of each clone through a gradient (Super cool) however it only renders in the physical render engine, when I try to render in octane the effect fails, I have tried to add an octane object tag but that did not work.

I'm trying to achieve the ability to control the color of materials using fields. Essentially I'm trying to achieve this effect and render within octane.

00:1 - 00:2


I can achieve this effect fairly simply in after effects but unsure how to go about it on C4D despite trying several options. Hopefully someone can shed a light on this.


Here is the file I have so far, though I doubt it would help very much:

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