I have an animation built using a cloner object (with a multi shader attached) that loops along a path. At certain points there are box fields (from a plain effector) that adjust the color of these clones as they pass through the box fields of the plain effector. Is there a way to export this as an fbx or gltf with the color changes intact? BTW I am not using this for AE or video formats - this will be used with AR applications. Any help is greatly appreciated.