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UV texture maps - pixel perfect

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kit webster
UV texture maps - pixel perfect
on Sep 12, 2019 at 1:25:20 pm
Last Edited By kit webster on Sep 12, 2019 at 1:36:52 pm

How can i make this uv map of this partial cube to fit pixel perfectly side by side into this 960 x 480 texture area?


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Sam Treadway
Re: UV texture maps - pixel perfect
on Sep 13, 2019 at 1:10:07 am

While in UV Polygon edit mode, select all the UV polygons on the object.
In the UV mapping dialog window > Projection tab: Click on "Cubic 2"
Then on the Tansform tab: Set the Scale X and Y attributes to 2 and 4


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