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Connect 2 Rigged Objects

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Will Marciano
Connect 2 Rigged Objects
on Jul 9, 2019 at 8:11:00 pm

Hi! I am using SSS with Redshift with a rigged face. However, the face mesh is split into 3 panels, which ruins the SSS and creates outlines, even though they are seamless in the viewport. Is there a way to combine these all into a single mesh? 'Connect Objects and Delete' works but obviously destroys the rig. I appreciate any help!


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Brian Jones
Re: Connect 2 Rigged Objects
on Jul 9, 2019 at 10:31:29 pm

the Connect Object would be the usual way to do this but I haven't tried it with a rigged object


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Will Marciano
Re: Connect 2 Rigged Objects
on Jul 9, 2019 at 11:31:38 pm

Yeah, it breaks the rig unfortunately ☹


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Sam Treadway
Re: Connect 2 Rigged Objects
on Jul 10, 2019 at 3:09:57 am

A guess:
Duplicate the 3 objects, combine the duplicates and remove tags. Then use VAMP to transfer the weights.


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