Hi! I'm new to Cinema 4D and I'm trying to make a 3D smartphone model. When I make a texture for the screen of the smartphone (which is png file) and apply it to a polygon, the image is distorted even when rendered.
unfortunately your image covers the most important info - what is the Texture Tag/Projection set to? if it's UVW your UV's are kind of goofed from the construction if it's somethings else it should probably Flat or UVW (depending).