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Effect where Particles are fixed to vertex points and then waft away

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Matthew Ingram
Effect where Particles are fixed to vertex points and then waft away
on Feb 20, 2019 at 11:53:07 am

Hi there perhaps you can help me?

I'm working with some [animated] swept nurbs.

I'm looking to have particles attached to their surface in a regular way (perhaps by creating a duplicate series of spline rings) - and then to trigger them so they waft away in clouds.

Does anyone have any pointers or suggestions how to achieve this?

Many thanks

13131_particles.jpg.zip



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Matthew Ingram
Re: Effect where Particles are fixed to vertex points and then waft away
on Feb 20, 2019 at 4:09:27 pm

These Adam Swaab Tutorials of Thinking Particles very useful:

http://www.adamswaab.com/tutorials/thinking_particles/



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