I recently started self-learning C4D with some tutorials from Eyedesyn. While I was learning how to create a Cel Shading style with Sketch and Toon, I came upon a problem.
As you can see at the first picture from Eyedesyn tutorial where the preview of the cel shading with only one light source. However, in the second picture, I can't seem to get rid of the second light source in the center.
I wonder if there is any setting that I should adjust in order to get rid of the second light source?
the material preview is a set of built in objects you can change by right-clicking on the image and selecting one of the shapes. It's possible to load more and to rotate the object but I am unaware of ability to add more lights (in the help Reference/Cinema 4D/Cinema 4D Prime/Material Manager/Material Properties/Material Editor/Material Preview). Try right-clicking on the image to get to one of the of the other shape choices (or just choose Default) and see if that fixes it.
Thanks for your advice. I tried other shapes but they all have two light sources on them. However, while I rotate the preview material, there is only on light source shown. I believe it might be a bug for material preview. 🤔