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Connector object--how to control?

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Tim Vining
Connector object--how to control?
on Dec 14, 2018 at 10:05:02 pm

Hi, I'm using a connector object to add secondary motion to a dangling object, but it's swinging too much. I have just a connector between a single collision object and single dynamic object, on Moving Mesh. Is there a way to increase the friction or something so that the hinge doesn't swing so fast & much when it is moved? Appreciate any advice!



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Brian Jones
Re: Connector object--how to control?
on Dec 16, 2018 at 1:22:49 am
Last Edited By Brian Jones on Dec 16, 2018 at 1:39:33 am

in the force tab of the rigid body tag on the dangling object, increase Angular Damping or Drag in Aerodynamics, more fine control there (or both)


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Tim Vining
Re: Connector object--how to control?
on Jan 7, 2019 at 12:52:58 am

Thanks for your reply. Unfortunately, neither of those seemed to help, nor did increasing the mass or friction and a few other things I tried. What finally seemed to work was increasing the gravity in the Projects/Dynamics tab--that made it swing less, which makes sense to me--the gravity is "pulling" the object downwards harder--but it seems like your suggestions should have worked, but so many of the settings seemed to have little or no effect.



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Tim Vining
Re: Connector object--how to control?
on Jan 7, 2019 at 2:46:16 am

PS: actually, that didn't really look right, either, once I rendered it out. I'm stumped.

This is a link to the animation, if anybody can suggest anything.







Also, a screenshot of the file in C4D.



Thanks!



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Brian Jones
Re: Connector object--how to control?
on Jan 7, 2019 at 3:12:03 am

here's a test, very simple so maybe not right. The back 'lantern' is default settings, the front one is using Follow Rotation, Angular Damping and Aerodynamic Drag. I just pulled those numbers from nowhere so maybe not right but it should be doing something for you.

13003_lanterntrial.c4d.zip


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Tim Vining
Re: Connector object--how to control?
on Jan 9, 2019 at 11:51:13 am

Thanks, Brian! I think this really points me in the right direction. My first test looks better already.



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