I am currently working on an animation of 125 frames, and i get gi flickers when i render out the animation.
I have used standard renderer(for much faster time, and physical had stained surfaces).
I have tried both QMC+QMC & Irradiance Cache + QMC as first and second methods, but
i get light and shadow flickers and shivers when i render out animations.
And i have used GSG light studio.
I have searched the entire google in the last two days and i cannot find the solution.
Also when i make a custom lightstudio and switch to phisical and turn off GI i get sub par results.
I just want to solve the flicker... Could i bake the lights? What could be causing this?
Here are the settings screens, and the examples of the flickers:
the help has a bunch of useful info on GI - it depends on what you are lighting your scene with and the scene objects themselves what's going to work. In general terms more samples is good (if a lot slower).
And it's more complex now with reflectance materials etc. It would help to see the scene file