on Oct 12, 2018 at 4:04:40 pm Last Edited By Angelo Collazo on Oct 12, 2018 at 6:07:13 pm
Hi, I'm a Maya guy trying to learn C4D. As you can see from the screenshot, the blue object has crisp edges (in Maya we call it Hard Normals), meanwhile the green object has smooth edges (Soft Normals). While this is an easy fix in Maya, how do I do it in C4D? Thanks so much!