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How do I go about modeling this geometry?

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Boris Petrovic
How do I go about modeling this geometry?
on Oct 8, 2018 at 5:00:15 pm

Hi I'm fairly new to cinema 4d modelling but this kind of thing seems impossible to me.

I am practicing with landscape art together with octane plugin and I can create buildings and all kinds of geometry but at some point it gets too difficult when something I wanna make has weird curves around it or is twisting.

Could someone tell me how could I model something like this?



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Brian Jones
Re: How do I go about modeling this geometry?
on Oct 11, 2018 at 3:21:23 am

it looks like 4 versions or the same object, so that only has to be modeled once, each of the objects is symmetrical so only half would have to be modeled and placed in a Symmetry object. Making the curves could be done with hand modelling in a SubD or an extrude of a spline of the shape in an FFD... there have to be more ways than those as well


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