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animating a cog 360 degrees is jumping around

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chad demoss
animating a cog 360 degrees is jumping around
on Sep 7, 2018 at 10:08:12 pm

I animated a cog rotating from 0 degrees to 359 degrees over 30 frames and it starts going the correct direction but then it starts going the opposite direction. If i stretch the animation out over 90 frames it correctly animates the 359 degrees. I get the feeling its an optical illusion. i posted a movie below

http://chaddemoss.com/cog/


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Adam Trachtenberg
Re: animating a cog 360 degrees is jumping around
on Sep 7, 2018 at 10:16:16 pm

Yes, it's a result of the wheel's rotation speed versus the fps of the animation. You'll see the same effect in movies where a car's wheels or a plane's propellers seem to reverse direction.


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