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Solving Texture Issue - un-uniform texture applied

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Alex Anderson
Solving Texture Issue - un-uniform texture applied
on Mar 26, 2018 at 10:13:27 am

Hello to All,

i created a simple subway model , using just single plane and using extrude and bevel. BUT when i tried to apply texture to model, its not applied to all the surface , instead it choppy , some places its applied but on other its not at all.
i have tried all the methods like cubic/flat/cylinder/uvwrap..... all give same result

can some one help me , whats going wrong here ? i have attached the image , you can see in roof and walls there are patches where texture is not applied.

just now i have started cinema 3d , so some tutorial on this issue is greatly helpful



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Justin Thomson
Re: Solving Texture Issue - un-uniform texture applied
on Mar 26, 2018 at 3:49:29 pm

You may have overlapping polys. Are there duplicates of the mesh in your scene?


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Alex Anderson
Re: Solving Texture Issue - un-uniform texture applied
on Mar 26, 2018 at 6:11:20 pm

thanks for the reply
not sure overlapping polys, how to find if its overlapping ?
if these because overlapping polys then how to fix it ? or do i need to re-model the whole scene again ?

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Justin Thomson
Re: Solving Texture Issue - un-uniform texture applied
on Mar 26, 2018 at 6:45:20 pm

Can you share the file?


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Alex Anderson
Re: Solving Texture Issue - un-uniform texture applied
on Mar 26, 2018 at 7:12:54 pm

its my first try on modeling , i am sharing file , but let you know its very much ad-hoc

12294_subwaytrial.c4d.zip

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Justin Thomson
Re: Solving Texture Issue - un-uniform texture applied
on Mar 26, 2018 at 7:20:57 pm

"Main" and "SideWalls" are duplicates of each other and over lapping, hide one of them from render and viewport.


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Alex Anderson
Re: Solving Texture Issue - un-uniform texture applied
on Mar 28, 2018 at 7:39:33 am

Thank you very much for you time.
after your analysis i just checked and found that c4d slice command will create new poly but also retains from parent poly object.
i have corrected that and now everything is fine. and btw i have used a free script from cgtools called perfect split now

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