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sketch and toon outline on bevel/round corner

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Benedict Hein
sketch and toon outline on bevel/round corner
on Nov 13, 2017 at 10:08:09 am

Hi there,

I got some metal connectors which I need to visualize "in action". So the main piece textured, the other parts where it is connected to just outline.
But I can't get the lines on the round/beveled corners to show up.... Anyone got an Idea how to do it?

Here is how far I got:



These are the lines I need:



Fully textured, so you get a better Idea of the geometry:



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Adam Trachtenberg
Re: sketch and toon outline on bevel/round corner
on Nov 14, 2017 at 5:35:38 pm

You can get lines on those bevels by using the Angle line type in the Render Tag's Lines tab. You'll need to adjust the Min/Max angles if you want a single line.

I've set up an object with one beveled edge and applied two sketch materials to it: one for just the bevel and one for the other edges. If you want the same line you can use a single material.

File: 11861_sketchbevelline.c4d.zip


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Benedict Hein
Re: sketch and toon outline on bevel/round corner
on Nov 15, 2017 at 8:13:32 am

Well... this works just fine. Thank you so much!
With all the settings already available in the material and the sketch render settings I didn't even think about the possibility of using a tag :D


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