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Cinema 4D Animation Presets

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Andrew WagstaffCinema 4D Animation Presets
by on Oct 18, 2016 at 2:32:09 pm

I was wondering if tis possible to save animations and then improt them onto another character for example if you had a walk cycle that you spent ages on or a chracter doing something tedious

ive googled but all i found was somone who started to show you how but then never finished the tutorial


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Jim ScottRe: Cinema 4D Animation Presets
by on Oct 18, 2016 at 4:59:12 pm

Cinema 4D's Motion System will do just what you want. Since the help files are not that detailed, I hope the following will help:

1) Select the animated object in the Objects menu - Animate > Add Motion Clip. A window will appear in which to name the clip and select the parameters you want to use. Go with the defaults for now. A motion clip will be added to the timeline, which will switch to the motion mode.

2) Right click on the motion clip and select "Save Motion Source Preset." This will save that clip to your Content Browser > User > Motion Source Preset folder which has been created for you.

To apply that animation to another object in another project:

1) Select the object in the Object menu - Tags > Cinema 4D Tags > Motion System. This will add a Motion System tag to that object.

2) Switch to Motion mode in the timeline (the third icon next to Keyframe and F-curve that looks like an M made out of three vertical bars). In the open area below those icons - Right Click > Open Motion Source Preset and select the saved motion clip from step 2 above.

3) Drag the motion clip that has been added to that window onto the object in the adjacent window (Motion Mode).

4) In that Motion Mode window you can click on the + next to the object name to open the hierarchy and see the motion clip in the timeline. Dragging the ends will speed up or slow down the animation. You can connect, and transition between, different motion clips by adding other saved motion clips, and then dragging them next to others in the timeline. Transitions can be created by overlapping motion clips. You will need to add frames in the timeline if the project doesn't yet have sufficient frames to incorporate the combined lengths of all the motion clips.

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Andrew WagstaffRe: Cinema 4D Animation Presets
by on Oct 18, 2016 at 9:04:43 pm

Thank you so much this will save so much time

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Jim ScottRe: Cinema 4D Animation Presets
by on Oct 18, 2016 at 10:57:53 pm

You're very welcome. The motion system is great once you get the hang of it. As well as saving and reusing your own animations, you can mix and edit motion capture files like those obtained from the Adobe Mixamo site, as well as others. Have fun.

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