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Futuristic buildings

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Syed IqbalFuturistic buildings
by on Oct 16, 2016 at 11:20:02 pm

Hi ,

I am looking for an effect like this.

I am more concerned about the texture of buildings. You will notice that from a distance all buildings have a plain gray texture but when they get close to camera, slightly more detailed stripes like texture pops in. How to achieve this kind of effect.

Also if you could advise on generating a cityscape like this. Greyscale city kit is is very detailed, I am looking for something simple and not too detailed like in this stock video.


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Brian JonesRe: Futuristic buildings
by on Oct 17, 2016 at 3:03:12 pm

you could use the Proximal shader (using the camera in the proximal's Object list) to fade Alpha of a texture in (or use it in a layer shader to fade the stripes in)

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Syed IqbalRe: Futuristic buildings
by on Oct 17, 2016 at 3:36:58 pm

Hi Brian,
Thanks for your response. I will dig into this proximal shader thing which I have not used so far. Your suggestion has at least given me some clue which is a good thing.

Thanks again and I will get back to you in case I need some assistance on the use of this shader.

Have a great day!


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