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how do I get a random type effector on a non-clone object?

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chad demoss
how do I get a random type effector on a non-clone object?
on Jul 18, 2016 at 11:00:05 pm

I have a bunch of objects that I want to randomize the movement on the x, y axis like when you use random or shader in moGraph on a cloner. How do I do this on a bunch of objects that are not in a cloner?


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Brian Jones
Re: how do I get a random type effector on a non-clone object?
on Jul 18, 2016 at 11:26:05 pm

put all the objects into a Fracture object (which treats all the objects which are it's children as clones - Fracture Object/Object/Mode = Straight (which is the default)) then apply the Random Effector to that.


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chad demoss
Re: how do I get a random type effector on a non-clone object?
on Jul 18, 2016 at 11:28:51 pm

Thank you that worked. I knew there was an easy answer.


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Tony Lengyel
Re: how do I get a random type effector on a non-clone object?
on Jul 20, 2016 at 9:54:21 pm

Thanks from me as well... Helped me out too.


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