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Time stretch in cinema 4d?

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chad demossTime stretch in cinema 4d?
by on Jun 30, 2016 at 9:16:55 pm
Last Edited By chad demoss on Jun 30, 2016 at 9:17:56 pm

As usually I googled this before asking here.

What I need to do I speed up my animations by 50% except theres a 3d motion tracking camera in there that I don't want to change the time on.

so I watched a tutorial that showed me under functions "move/scale" this worked but it deleted some of the keyframes that are 1 frame apart. attached is a screengrab

before I scaled the keyframes
http://chaddemoss.com/keyframe/keyframe.jpg

after I deleted keyframes
http://chaddemoss.com/keyframe/deleted_keyframe.jpg


what do I need to do to scale all the keyframes except the motion tracking camera?


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Adam TrachtenbergRe: Time stretch in cinema 4d?
by on Jul 1, 2016 at 2:03:35 am

I would use a time track.


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chad demossRe: Time stretch in cinema 4d?
by on Jul 1, 2016 at 5:51:14 pm

Thanks adam

I'm not sure what i'm doing wrong with the time tack but I have 100 objects animating more then just position scale and rotation and my attempt didn't work. The move/scale seemed to work except for the fact that that it merged keyframes that were right next to each other. is there a way of telling Cinema 4d to not merge keyframes?


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Adam TrachtenbergRe: Time stretch in cinema 4d?
by on Jul 2, 2016 at 10:11:40 pm

I did a quick video tutorial on the time track. Hopefully this will help:





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