Re: Time stretch in cinema 4d? by chad demoss on Jul 1, 2016 at 5:51:14 pm
I'm not sure what i'm doing wrong with the time tack but I have 100 objects animating more then just position scale and rotation and my attempt didn't work. The move/scale seemed to work except for the fact that that it merged keyframes that were right next to each other. is there a way of telling Cinema 4d to not merge keyframes?