So, I'm digging back into the character component again, and this is driving me nuts -
I have a pole vector for the character's knee, and I haven't really done too much from the default rig.
I go to adjust mode and select controllers, and when I adjust the Knee Pole, it moves to where I want it, but when I check it during animation (I haven't rigged yet), The Pole Vector control is where I moved it, but the axis is still at it's starting position. I'm trying to get the Pole correct before I bind and weight, but can't seem to adjust it at all. Can someone explain if I'm handling the pole vector adjustments wrong?