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Use inheritance on Explosion FX pieces

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Mat Zdziebko
Use inheritance on Explosion FX pieces
on May 15, 2016 at 1:00:59 pm

Hi guys.

I'm trying to create an effect that breaks apart some irregular geometry (eg. low poly flower) and move all parts to the matrix using explosion FX and inheritance effector. But that's not working. I know that it's possible if I would move clones from cloner to the matrix but what I want is to divide irregular shape and attract it's parts to the matrix. My object could be as one object with multiple polygons or multiple one-polygon objects.

I hope that it's clear.

I would be grateful for any help.


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Brian Jones
Re: Use inheritance on Explosion FX pieces
on May 15, 2016 at 4:06:34 pm

ExplosionFX does not generate clones (which are needed by the Inheritance effector) but if you throw in a MoGraph PolyFX object as another child that treats each poly as a clone so the Inheritance can do it's job.

10086_ex2matrixbyinherit.c4d.zip


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Mat Zdziebko
Re: Use inheritance on Explosion FX pieces
on May 15, 2016 at 5:49:49 pm

Wow that's great. Thank you!


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