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Cinema 4d rendering

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Subhrajit MitraCinema 4d rendering
by on May 7, 2016 at 9:29:47 am

Hi guys im having some problem with rendering here. Actually in my project I found a way to sought out my problem. So referring to the

image 1 A and B are two objects and the camera is in its position. So in my case I want to render as the image 2

I mean to say that is my actual camera view, where Object B is covering some of the area of object A. To solve my problem I want to render in such a way so that rendered image only contains the object A not the area covered by the object B. The area covered by the object B should be Alpha. Thank you


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Subhrajit MitraRe: Cinema 4d rendering
by on May 8, 2016 at 10:33:39 am

somebdy help me out with this please


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Brian JonesRe: Cinema 4d rendering
by on May 8, 2016 at 6:15:45 pm

why do you want an object to have alpha but not be seen? That may help finding a way to do what you want. If you have an object that is not visible because it's "not Visible in Renderer" or pure Alpha texture or a transparent texture with no refraction it won't show up in Alpha or Object Buffers.


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