Smoke behind hair harsh pixel intersection
by Daniel De Silva on Apr 15, 2016 at 9:30:08 am
I have smoke rendered in my scene using the Pyrocluster. At one point it appears behind the hair but for reasons I don't know about it has a really harsh intersection when the two are next to each other. I've attached an image above to show the issue. Does anyone know how to fix this?
Re: Smoke behind hair harsh pixel intersection by Brian Jones on Apr 15, 2016 at 2:47:30 pm
it works with Physical renderer but the Hair looks somewhat different with Physical... Hair is volumetric with Standard renderer, so is Pyrocluster so it must be an interaction there (though a quick scan of Limitations in Hair and Pyrocluster doesn't make note of Hair/Pyro problems for whatever that's worth)