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"UV Polygons" icon is grayed out

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John Willard"UV Polygons" icon is grayed out
by on Mar 30, 2016 at 3:47:02 pm

I've customized the C4D interface by adding a "UV Polygons" icon to the startup layout, so I don't have to change to the BP UV Edit layout every time I need to select UV polygons. The problem is, when I start C4D and open a file, the UV Polygons icon that I've added to the startup layout is grayed out. But when I switch to the BP UV Edit layout, then back to the startup layout, it mysteriously becomes active. Is this a bug? Is there a way to somehow "activate" the UV tools without having to enter the BP UV Edit layout?


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Adam TrachtenbergRe: "UV Polygons" icon is grayed out
by on Mar 30, 2016 at 5:13:02 pm

It seems that you have to have a Texture View window open in order to activate the UV Poly tool, at least initially. You could create a layout with a tabbed Texture window if you wanted.


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John WillardRe: "UV Polygons" icon is grayed out
by on Mar 31, 2016 at 2:06:24 am

It works, you're a genius!


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