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x-particles emit second object

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Gene Weglarz
x-particles emit second object
on Mar 5, 2016 at 12:53:19 pm

I have a scene where the x-particles emitter is emitting the text as an object and using the texture as where to emit from so the text
dissolves.

https://vimeo.com/157285124

Now I want the text to use a feather as the particle it dissolves to. Do I have to use another emitter an how would I make sure it's following the line for the emitter emitting texture from text?

Thanks

G. Weglarz


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Brian Jones
Re: x-particles emit second object
on Mar 5, 2016 at 4:21:18 pm

those are x-particles with an x-particle shader? If so, then just add an xpGenerator object with the feather as a child of it


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Gene Weglarz
Re: x-particles emit second object
on Mar 6, 2016 at 2:28:10 am

I'm using a texture for the emitter with the text. Here's a link to the C4D file - at the bottom of the page. http://fluid-productions.net/home/about-us/

G. Weglarz


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Brian Jones
Re: x-particles emit second object
on Mar 6, 2016 at 6:15:13 am

here's a modification using a simpler 'feather' object for testing. The feathers go in the xpGenerator which feeds them to the xpEmitter 9856_xparticlesemitobject2.c4d.zip


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Gene Weglarz
Re: x-particles emit second object
on Mar 6, 2016 at 7:28:09 pm

Can't seem to get the feather object to be recognized by the emitter.

G. Weglarz


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