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dirt, dust and debris

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Paul Rijkaarddirt, dust and debris
by on Feb 8, 2016 at 3:29:01 pm

I'm sure this one comes up a lot.

In my recent work, I have found that my scenes are way too clean. I would like to start making little piles of dust/dirt, cigarette ash (in the ash tray), crumbs next to food.

What is the basic formula to make debris?

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Adam TrachtenbergRe: dirt, dust and debris
by on Feb 8, 2016 at 4:14:43 pm

The way I do it is to use a fracturing plugin to break up an object or objects and then use dynamics to let the object(s) fall into a pile. The plugin I use is called NitroBlast but there are a number of options and some of them are free (Thrausi for example: ).

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