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Merging all objects within a null

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Stuart SamuelsMerging all objects within a null
by on Jan 14, 2016 at 7:56:57 pm

I realise there will be an easy answer to this but I'm stumped:
Could anyone tell me what I would need to do to merge all objects in my project (grouped within a null) into a single, editable polygonal object? I then hope to bind a joint system to the single object.
I've done it before but I just can't seem to work it out again and despite reading through responses to similar posts, nothing suggested seems to work.

Project screen-grab below.

Thank you.

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Adam TrachtenbergRe: Merging all objects within a null
by on Jan 15, 2016 at 2:40:42 am

Select all the objects you want to merge, then right-click and choose "connect objects and delete". With the resulting object selected, then run Mesh>Commands>Optimize because if you don't the extrude caps won't be welded to the sides.

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Stuart SamuelsRe: Merging all objects within a null
by on Jan 16, 2016 at 4:37:55 am

Thank you. However, at the risk of becoming a nuisance, this doesn't seem to work for me. Once I select "connect objects and delete" I'm just left with an outline spline of my object:

I assume it's something to do with one of the individual objects (perhaps the caps on the "Logo" object?) but I can't seem to figure it out.

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