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Randomize Deformer (Seed)

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Hirum Horkweller
Randomize Deformer (Seed)
on Jan 5, 2016 at 8:12:27 pm


I want to create a pile of circular discs, all with different contours on the x-axis. I have a deformer with a noise shader that achieves this, and if I manipulate the "Seed" value it makes the changes per-disc that I want. However, due to the sheer number of discs I need to create, I need to automate the value of this Seed field.

Can anyone suggest a way to do this?

I thought that perhaps using XPresso's "Set Driver/Driven" would be good, but I just changes all the Seed values for each deformer the same, so I would still have to change the Seed values manually to achieve variation.

Is there a way to Randomize the value of any field? That would be amazing if so!

Here is a screenshot to give you a better idea what I'm working on:


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