I am using model, that has few objects in it (body, armor etc.).
It's rigged and weighted.
But the thing is - it's too big as for other of my objects.
I want to scale it down, but when i try to:
A) Scale it down together it is scaling in weird way (the armor scales to the other direction than body)
B) Scale body first, then scale armor to it i need also to scale rig with it, cuz it's too big. But when i scale the rig, it scales the body with it in odd way.
C) When i try to scale the rig by it's own, the body (which is bound and weighted to it) is shaping in scaling in weird way also.
Anyone can help me?
I just want to make rig smaller, not to go outside of the room, but in same way not mess with the body.