I've noticed this mostly when using symmetry and subdivisions nurbs. When I try to change (for example) the x point value to 0 to allow for a smooth mirror, I find that the point value will slowly go down to 0 in decimal increments (after numerous tries). I find this quite exhausting and frustrating, and was wondering if anyone knew the solution to this issue?
Idk the program has been really wonky as of late. That SHOULD work, but for some reason it would only go down in those decimal increments. I've moved on and haven't come across the issue again, yet. Thanks for your response.