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Rendering Alpha Channel without Physical sky

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Robbin Baauw
Rendering Alpha Channel without Physical sky
on Oct 17, 2015 at 12:45:30 pm

Hello,

I'm doing a school project on C4D, and I created a physical sky to light my objects properly. Only thing is, when I render and in the render settings allow alpha channel, is still renders the sky. When turning off the sky, the objects are lit way diffrently. Any suggestions on how I could render the light on the objects, but not the sky itself?



Cheers,

Robbin Baauw


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Brian Jones
Re: Rendering Alpha Channel without Physical sky
on Oct 17, 2015 at 8:50:09 pm

add a compositing tag to the Physical Sky object and uncheck Seen By Camera in the tag


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