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r16 GI IR Splotches

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Aaron Pozzerr16 GI IR Splotches
by on Oct 12, 2015 at 7:12:58 pm

i would have thought there would be more on this on the net, but i wasnt able to find anything useful. i've attached a simplied scene. no matter what i do (granted my gi setup knowledge isnt very good), i cant get rid of the splotches on the background sweep. of all the videos and tutorials i've watched, i dont see anyone else having splotches with the ir cache, so i dont know what to do at this point.

any ideas? thanks.

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Adam TrachtenbergRe: r16 GI IR Splotches
by on Oct 12, 2015 at 10:16:20 pm

The quickest setting I could find to get a good result involved:

1. Turning on the GI settings in the stage object's compositing tag and setting Stochastic samples to 500%; and

2. Using Radiosity Maps (default) as the secondary GI method.

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Aaron PozzerRe: r16 GI IR Splotches
by on Oct 12, 2015 at 11:05:43 pm

sweet, thanks adam, that did it. it was working well with just upping the samples, but it took longer to render. switching to rad maps cut the render time in half AND removed the splotches... at least in my little test region. but, looks promising. thanks again!

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