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Body Paint - Problem: Viewport object texture "dithered" - Not normal/24bit

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Per Sverre Wold-HansenBody Paint - Problem: Viewport object texture "dithered" - Not normal/24bit
by on Sep 23, 2015 at 12:41:12 pm

I have started doing retouch of a scanned 3D-model (persons by iSense-scan) using Body Paint (BP) to prepare for 3D print.

However, being new to BP strange things happen. Now the viewport shows the model with something
like a "dithering" of the colors in the texture - Cannot get rid of it...

Weird: While zooming/rotate, etc. the model in the viewport shows normal/24bit texture.
As soon as I stop zooming the image is "dithered". 3 screen grabs below. Help please!
(I'm still on R15 Studio)





PerS


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John WrightRe: Body Paint - Problem: Viewport object texture "dithered" - Not normal/24bit
by on Jan 9, 2017 at 10:34:13 am

Hi Just struck the same problem in C4D 18 Have you managed to find what the problem was. Cheers


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Per Sverre Wold-HansenRe: Body Paint - Problem: Viewport object texture "dithered" - Not normal/24bit
by on Jan 9, 2017 at 3:31:25 pm

Sorry - No - Cannot help.
Per Sverre

PerS


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