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Pipe with Holes

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Amdrew Cooper
Pipe with Holes
on Sep 17, 2015 at 1:12:04 pm

Hi - I'm modeling an oil field tool which consists of a long pipe with hundreds of holes around it and along it (making it look like one of those chrome truck vertical exhausts)

I'm trying to come up with the most effective way of doing this. Options I have considered are:

1. Boole a short section and 'instance' it back in the scene (this slows down my pc)
2. use a alpha channel to create the holes (this doesn't look too good)

Does anyone have any other more workable options?


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Brian Jones
Re: Pipe with Holes
on Sep 17, 2015 at 4:43:09 pm

boole the short section but make it editable before you instance it back in the scene - that should be easier on the PC than instancing booles


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