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IK Chain bends the wrong way.

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Daniel AmidiradIK Chain bends the wrong way.
by on Jul 28, 2015 at 4:42:52 pm

Hello CreativeCow Community, I need some help with rigging. I am making a Minecraft character and for easy animation I want to add IK Chains. I bent the legs in the direction I wanted it to bend for the IK Solver but it didn't do anything. This is my project file:

https://mega.co.nz/#!TRAyRT5S!Q9CEQXIW01OOWM8xZU5Rhuy7aSFV4lhzbP9v6Ug-UVQ

If anyone could help me out it would be greatly appreciated.

Daniel


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Adam TrachtenbergRe: IK Chain bends the wrong way.
by on Jul 29, 2015 at 5:25:59 pm

Did you try adding a pole vector?


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Daniel AmidiradRe: IK Chain bends the wrong way.
by on Jul 29, 2015 at 5:26:51 pm

Yes, I did.


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Adam TrachtenbergRe: IK Chain bends the wrong way.
by on Jul 29, 2015 at 5:35:34 pm

Well ... there are no IK tags in your file? As a rule you want to put a slight rotation in the joint before you create the IK. That gives the tag a hint as to which way you want the joint to bend. The pole vector will provide an even better hint and allow you to rotate the chain.

You might need to rotate your joints more than the very slight amount you have now.


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Daniel AmidiradRe: IK Chain bends the wrong way.
by on Jul 29, 2015 at 5:36:45 pm

I've tried rotating by 10 degrees, 20 degrees and even 30 but still to no avail. I took them out of the file so people could see for their own, try it out.


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Daniel AmidiradRe: IK Chain bends the wrong way.
by on Jul 29, 2015 at 5:37:49 pm

I've fixed a part.


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