I have a HDRI sky that I'm using to cast reflections and some spotlights (illuminati plugin) to light the scene. I'm using physical renderer with AO and object glow turned on. I've googled and saw some suggestions like adjusting the phong angle, increasing AA or adjusting the reflection depth which I've tried but it doesn't really help..
Has anyone experienced this before and is there a way to solve it? Any suggestions would be great, thanks!