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Break An Object Composed of Many Splines Into Individual Objects

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Ryan PatersonBreak An Object Composed of Many Splines Into Individual Objects
by on Jul 9, 2015 at 5:15:58 pm
Last Edited By Ryan Paterson on Jul 9, 2015 at 5:19:32 pm

So I converted an XP Tracer to an object (current state->object) but now I'm wondering if I can break it up even further. A number of the splines are not physically connected by vertices, and I would like each of these broken out into their own individual objects.

There are a lot of vertices so if there's a way other than selecting each point and using 'split' that would be great. Just curious. Or if there's an easy way to select all points down the length of a spline that would be ok too!


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Brian JonesRe: Break An Object Composed of Many Splines Into Individual Objects
by on Jul 9, 2015 at 8:53:21 pm

Mesh/Spline/Explode Segments


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Ryan PatersonRe: Break An Object Composed of Many Splines Into Individual Objects
by on Jul 9, 2015 at 11:59:32 pm

Perfect, thank you


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