I'm new to the 3D world and cinema 4D, and now i'm learning the technic to build a character like what I saw in the little animation which played in Portal, reference here:
see those 'paper man' there?
And here are my questions:
1.Is that possible to create that in C4D? If so, how can I create that?
2.I know there has a render option to render the outline so the white outline is not a problem. But, if you pay attention, you can notice when they move their arms, the polygons between arm and body are not collapsed, is it because they are different object which are not IK/FK? but in that case, the outline render will see the outline of both their arm and body, so I'm confused about the method to create that.
If anyone can give their ideas and some hints of what to do, I will be much appreciated!!
check out the vid at 1:02 - 1:03 the legs are definitely not attached, the arms are probably exactly the same - the 'waving' motion looks like just rotation on it's axis and the arm bending (like the leg bending looks like it could be joints or a bend deformer).
The outline is easy - check out the Outline Culling in Sketch and Toon that appears when you activate Outline in the S&T Lines settings. You'd probably want the arms and legs to be children of the body and use the Hierarchy setting there.