I have an object where I am getting banning along the lines of the geometry. Is there a way to get rid of this banning without changing the geometry? maybe a phong tag setting or something. When I increase the roughness in reflectance it helps
I can't put this in a sub divisiion .. but I have tried sub dividing those polygon faces with no luck
maybe a phong setting but maybe a shadow setting too. The phong is easy to check, just slide it up and down and see what it does, the shadows depend on the kind of lights etc. Can you post the scene (or that small part of it)?