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Swinging chain connected to an object

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Timur Akhmetov
Swinging chain connected to an object
on Jun 18, 2015 at 5:37:53 pm

Hello people of this forum!
I am new to c4d, but i think the question is worth a discussion.
I made an animation using clone object dynamics, which is a chain, this works fine.

But the thing is that i want to attach a polygon object to the last piece of the chain and let it swing with the animation.

Is there any possible solution to that?
I've been trying different ways but nothing seems to work, cloner object and my thing seems to be from two different worlds.

Thank you very much, i hope somebody will give me an answer.

I include screenshots of the file to it.

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Brian Jones
Re: Swinging chain connected to an object
on Jun 20, 2015 at 1:37:52 am

either just put another Rigid body tag on the weight (the hole might have to be a bit larger) or use a Dynamics/Connector or use xpresso to make the weight follow the last link in the chain (not hard to do but it's usually the least desireable as the weight doesn't have it's own weight then it just moves like the last link and doesn't 'swing' on the link)

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