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Adding luminance material selected clones

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Brian MillsAdding luminance material selected clones
by on May 20, 2015 at 9:16:03 pm

I am trying to make a ceiling with tiles and lights. I made with cloner and selected clones to be the lights which I want to add a luminance texture. The other non selected clones will have a different material applied.
Cant seem to get this to work.
Help!


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Adam TrachtenbergRe: Adding luminance material selected clones
by on May 21, 2015 at 3:39:06 am

Here's one way to do it:

* place two copies of the tile object under the cloner and give the second one the luminance texture;

* set the cloner's Clones method to "Sort" (Object tab);

* assign a plain effector to the cloner, turn all the effector's parameters off, and set "modify clone" to 100%;

* drag your mograph selection tag into the effector's Selection box (effector tab).

Example: 8850_lighttiles.c4d.zip


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Brian MillsRe: Adding luminance material selected clones
by on May 21, 2015 at 1:04:01 pm

Thanks alot for the help!!!



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