I have an arrow that has a spline wrap deformation on it. When it starts moving along the designated spline by adjusting the offset value, I am morphing the arrow (pose morph tag) so the end of it elongates and goes off the left side of the screen as the camera is moving to the right...side scrolling. At the time the arrow is morphing from a short arrow to one that has a long tail on it, it's movement is jerky as it moves along the spline. As soon as the morph is complete, the arrow's motion is smooth. Very frustrating. Any ideas on how to make this work?