I have a spheric object (watermelon). I basically need to draw a shape (pair of sunglasses) and make them look they have been carved in the watermelon's skin.
How do I do that? I tried with booleans, and its a mess.
How to you actually draw the shape of the glasses, and project it into the watermelon mesh? So that after that, I can delete the extra polygons of the watermelon, and keep the glasses only.
Sorry for the bad english and thanks in advance for the help. :)