Divide up a .ai file?
by Rich Kaelin on Apr 11, 2015 at 1:08:49 am
BASICALLY, I know how to get an illustrator file into C4d, but it is a logo. It is all combined, so I need to extrude some of it forward, and some of it backward, then apply different materials to the parts. So, Do I have to save each part in illustrator, or can I divide and conquer in C4D? I am assuming if I need to import each part then I combine under a null object. Any help appreciated. I am new to C4D. I started in 3d CGI almost 30 years ago, but left it 20 years ago. I used to write my own subroutines. I know the foundation.
Re: Divide up a .ai file? by Brian Jones on Apr 11, 2015 at 3:44:18 am
should be able to split the pieces in C4D as you import the .ai file you should be able to choose (or not) Connect Splines and Group Splines - that can split into the splines which were in the .ai file. If the splines are already all in one spline you can (in Point Mode) right-click and choose Explode Segments (or it's in the menu Mesh/Spline/Explode Segments - if they need to be together (like the holes in 'A' and 'O' etc) there is the Connect command.