Hi! I'm trying to make foil animation and the only thing I could think of is to animate cloth with polygon reduction and bevel deformer. And it's almost what I need, but it is impossible to make the animation smooth, each frame is counting as the new one.
I am almost in despair. How can I make it work smoothly?
here is project by the way https://www.dropbox.com/s/h1i94yqhdc0wxgy/folga_0012.c4d?dl=0
Re: foil animation by Brian Jones on Mar 31, 2015 at 3:21:23 am
I think the Poly Reduction is changing the geometry on the fly as the turbulence changes the shape (which changes the reduction solution). Do a Current State To Object, hide/remove the original and just leave the new Plane.2 under the SubD