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Bake camera mapping animated texture for future onject deformation

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Nikolay MarkelovBake camera mapping animated texture for future onject deformation
by on Mar 24, 2015 at 5:27:22 pm

I have a head mesh with Video-texture on it using camera mappping.

Head mesh is moving object, camera is static.

I am trying bake whole video-animation from head mesh using Bake tag, but getting wrong result.


But when i click Preview from same Bake Tag i am getting result, i don't know why.


What should i do in this kind of situation to bake animated texture from moving object with camera mapping on it?


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