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Cloth simulation showing holes

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David Cabestany
Cloth simulation showing holes
on Mar 17, 2015 at 5:10:38 pm

Hi,

I have this cloth simulation,

c4d cloth sim



I finally got the cloth to behave the way I need it, but there's a few holes punching through, I tried turning on self repulsion and self collision separately but they completely mess up the rest of the animation.





Can anyone suggest a good method to fix this small holes?

Thanks in advance,
D.


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Brian Jones
Re: Cloth simulation showing holes
on Mar 17, 2015 at 5:18:08 pm

doesn't look like holes, it looks like the cloth is penetrating whatever the cloth is laying on as it spreads out. Is that maybe true?


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David Cabestany
Re: Cloth simulation showing holes
on Mar 17, 2015 at 6:37:23 pm

Yes, I think that's the case.

I have a cube below with a cloth collider tag. How can I avoid the cloth intersecting with? The whole point of it being a collider is for the cloth to rest on top of it.

Best,
D.


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Brian Jones
Re: Cloth simulation showing holes
on Mar 17, 2015 at 7:22:49 pm

in the cloth tag's Expert tab you can try increasing the Sub Sampling value - this will slow things down somewhat but can help if cloth is penetrating between frames because it's moving so fast and/or you can try increasing the Point EPS (essentially the collision checking distance)


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David Cabestany
Re: Cloth simulation showing holes
on Mar 17, 2015 at 9:23:36 pm

That helped, thanks.
I'm not very well versed on cloth, so I struggle a lot to make the object move exactly the way I need it. Tons of little tweakings to get it look exactly how I need it.

Best,
D.


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