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Dissable reflections partially

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Cristi DinuDissable reflections partially
by on Mar 3, 2015 at 3:06:41 pm

Hello everybody,

Been fidgeting with Cinema 4D for a few days and I've been modelling two spinning dices on cylinders sitting at a relative distance as a practice run. Now, I've applied a reflective metallic texture on the cylinder to be able to have a reflection from the above dice but after a quick render, I saw that the other dice and cylinder was reflecting into the first cylinder as well. How can I maintain the reflection for the object above but stop it for the ones in vicinity?


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Adam TrachtenbergRe: Dissable reflections partially
by on Mar 3, 2015 at 4:47:21 pm

Add compositing tags to the objects that you do not want to appear in reflections. Go to the tag's Exclusion tab and drag the reflective objects into the link box.


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Cristi DinuRe: Dissable reflections partially
by on Mar 4, 2015 at 9:48:39 am

Thank for the quick reply.

Still getting used around the Cinema 4D interface so I wasn't able to locate the Exclusion tab you are mentioning. Is that present in the attribute manager of each individual object?


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Adam TrachtenbergRe: Dissable reflections partially
by on Mar 4, 2015 at 11:06:49 pm

First you need to add the compositing tag to your objects -- the one's you want to exclude. Then click on the tags and look at the attributes manager. Exclusion is one of the tabs at the top.


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