Please can anyone suggest something? Im using R16.
I have a problem with smoke from Turbulence FD leaking out of my Object. The emitter is moving around inside my object but too much smoke is leaking out of the object. Just a bit is ok but now too much is coming out. And yes my object is child of Large Collision with a Collision Turbulence FD tag.
Im guessing I need to make my object more watertight/airtight. How do I do that? Increase polys or something. I cant seem to see any holes.