Texturing an F1 Vehicle with a Paint Job and Decals
by Hayden Martin on Dec 28, 2014 at 8:21:20 pm
I've jut created a model but I'm terrible at texturing - I have no idea where to begin!
I need textures that I can apply to the vehicle that allow me to experiment with the positioning of different Tuner / After-market stickers...
I had a weird idea that I could apply greyscale sticker textures to square parallel spotlights and shine them on the surface at the correct angles and then just bake the illumination of the vehicle, giving me some idea of how it's wrapped.
Ideally I'd like to do this without having to 'current' state everything (if thats possible?)
I have linked a video that demonstrates the look I need for the vehicles...