Large out of range UVs
by Rolf Tollerud on Dec 27, 2014 at 4:03:29 pm Last Edited By Rolf Tollerud on Dec 27, 2014 at 4:05:42 pm
Some programs (like Marvelous Designer) produces very large out of range UVs that gives you incredible sharp and clean details when you are using a repeating tile. On a shirt for example. I wonder how can I make such UVs in C4D? Making a UV map and just enlarge it does not work.